The reason why things appear to be larger or smaller based on the FOV has to do with the way our brains handle perspective. It might seem like the camera rendering the scene has changed position, but it actually hasn't. You may also notice that when you adjust your FOV up, objects appear to get smaller and further away, and when you adjust it down, they appear to be larger and closer. This distortion is not a 'glitch', but a consequence of the peculiar relationship between the way we ordinarily see in 3D, and the way we view a three-dimensional world on a two-dimensional surface. A small amount of distortion in an area of the screen where you ordinarily don't look is a small price to pay for increased immersion and comfort. If the distortion is too distracting, then adjust the FOV down until you are satisfied with the compromise. Tweaking FOV is always a compromise between improving your field of vision and introducing distortion. Take some time to play the game before deciding how much or how little distortion you like. This is normal, and a small amount of distortion along the edges will not affect your enjoyment of the game. You will notice some distortion at the sides of your screen when you increase the FOV. The best way to decide is just to test various settings out in-game and see which one you like best. 90 is probably the most common setting I've come across. Generally speaking, a number between 80 and 100 works for most people. The setting that works best for you is going to depend on a lot of factors: how large your monitor is, how far away you sit from your monitor, and what your personal preferences are. If you need to edit it, adjust the ini file instead. ![]() Pick a setting you like using the console, then exit, edit the Skyrim.ini with the preferred value, and then don't touch it. While it isn't difficult to reset it, it can be annoying to have to readjust it every time you use one of these features.įor this reason, it is generally better to use the Skyrim.ini technique rather than the console technique. Opening the map, fast traveling, and sprinting, have all been known to reset the FOV back to the default. Many players find that using the console command to set the FOV tends to produce very unreliable results. The FOV should update automatically and your new setting will be saved in the save game. When you're done, type '~' again to exit the console and save your game. For example, FOV 90 will change the FOV to 90 degrees. Where x represents the angle you would like to view. You can change the FOV setting in-game by using the console. Changing the FOV using the console command has a tendency to revert the FOV back to its default when any of these situations occur.īefore deciding on a particular FOV, you will probably want to try some out in-game. ![]() This setting should persist through opening and closing the map, fast traveling, and sprinting as long as you don't change the FOV in the console. When you close the menu, your FOV should update automatically. ![]() ![]() The next time you load your game, switch to first person view and press the Tab key to open the Menu. (The decimal and trailing zeroes aren't required.) For example, fDefaultWorldFOV=90.0 will set the FOV to 90 degrees. Where x.x is the number of degrees you'd like to set it for. To change the default FOV, find the Skyrim.ini file in your Documents\My Games\Skyrim\ folder and place the following line under the settings header: Fortunately, it is possible to change this setting by editing the Skyrim.ini file, or by typing a command in the console. Skyrim's default setting is 65 degrees, which is great for consoles, but not so great for us PC gamers. In Skyrims case this is called Field of view or FOV. With the console command you can zoom your pov in and out. There is a possible temp fix, though it is not a mod.
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